Single Stack 1.6


The project is still alive.

Some time has passed since the last update. My main idea was to change the previous system I used to draw the models from the front, but one thing led to another and I left the project on hold for 3 months. After that, I picked up what I had and managed to implement a new drawing system for the models, the 'full3d', which was quite efficient and worked well for drawing the models from the front, with the added ability to rotate the model on 3 axes. It's not the best system for drawing models from the front, but it was the best idea I had at that time.

After abandoning the project once again, I decided to look for a better solution to the problem of how to draw front-facing models, and that’s how I ended up adding the "strips," which are the most accurate way to draw front-facing models, but by far the most inefficient in terms of memory cost since, as the name suggests, they create strips of the model. So, in the end, this system has a quadratic growth in memory cost, which means it’s best not to use models larger than 64x in this mode, but at least you can add shadows.

In short, this update had to be split into 3 parts, but at least it's here, with a few errors here and there but nothing that can't be fixed over time.

I’ll see them again in another 5 months.
:p

Files

single_stack1.6.zip 3.1 MB
37 days ago
single_stack1.6_demo.zip 3.1 MB
37 days ago
model_examples.zip 7.8 kB
37 days ago

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